Hug You Relics cards

NameImageRarityTypeCostDescription
3, 2, 1, X, n/a...SpecialSkillSort your draw pile by cost!
???SpecialSkillDon't use the Library Card this combat!
???SpecialSkillDon't use the Library Card this combat!
???SpecialSkillDon't use the Library Card this combat!
???SpecialSkillDon't use the Library Card this combat!
???SpecialSkillDon't use the Library Card this combat!
???SpecialSkillDon't use the Library Card this combat!
???SpecialSkillDon't use the Library Card this combat!
???SpecialSkillDon't use the Library Card this combat!
???SpecialSkillDon't use the Library Card this combat!
???SpecialSkillDon't use the Library Card this combat!
A, B, C...SpecialSkillSort your draw pile alphabetically!
ApathySpecialSkillDo nothing.
ApathySpecialSkillDo nothing.
ApathySpecialSkillDo nothing.
ApathySpecialSkillDo nothing.
ApathySpecialSkillDo nothing.
ApathySpecialSkillDo nothing.
ApathySpecialSkillDo nothing.
ApathySpecialSkillDo nothing.
ApathySpecialSkillDo nothing.
ApathySpecialSkillDo nothing.
BlessSpecialSkill0Gain [E] ([E]). Draw a (!M!) card(s). Exhaust.
Boss RelicSpecialSkillPay 250 Gold to excavate a Boss Relic, but become Cursed in the process...
Boss RelicSpecialSkillPay 250 Gold to excavate a Boss Relic, but become Cursed in the process...
Boss RelicSpecialSkillPay 250 Gold to excavate a Boss Relic, but become Cursed in the process...
Boss RelicSpecialSkillPay 250 Gold to excavate a Boss Relic, but become Cursed in the process...
Boss RelicSpecialSkillPay 250 Gold to excavate a Boss Relic, but become Cursed in the process...
Boss RelicSpecialSkillPay 250 Gold to excavate a Boss Relic, but become Cursed in the process...
Boss RelicSpecialSkillPay 250 Gold to excavate a Boss Relic, but become Cursed in the process...
Boss RelicSpecialSkillPay 250 Gold to excavate a Boss Relic, but become Cursed in the process...
Boss RelicSpecialSkillPay 250 Gold to excavate a Boss Relic, but become Cursed in the process...
Boss RelicSpecialSkillPay 250 Gold to excavate a Boss Relic, but become Cursed in the process...
BuybackSpecialAttackXPay 2 of your Gold. Deal damage equal to 420 of your gold X times.
ChaosSpecialSkillShuffle your discard pile into your draw pile.
ChaosSpecialSkillShuffle your discard pile into your draw pile.
ChaosSpecialSkillShuffle your discard pile into your draw pile.
ChaosSpecialSkillShuffle your discard pile into your draw pile.
ChaosSpecialSkillShuffle your discard pile into your draw pile.
ChaosSpecialSkillShuffle your discard pile into your draw pile.
ChaosSpecialSkillShuffle your discard pile into your draw pile.
ChaosSpecialSkillShuffle your discard pile into your draw pile.
ChaosSpecialSkillShuffle your discard pile into your draw pile.
ChaosSpecialSkillShuffle your discard pile into your draw pile.
Coin TossSpecialAttack0Deal damage equal to 420 of your gold.
Common RelicSpecialSkillExcavate a Common Relic!
Common RelicSpecialSkillExcavate a Common Relic!
Common RelicSpecialSkillExcavate a Common Relic!
Common RelicSpecialSkillExcavate a Common Relic!
Common RelicSpecialSkillExcavate a Common Relic!
Common RelicSpecialSkillExcavate a Common Relic!
Common RelicSpecialSkillExcavate a Common Relic!
Common RelicSpecialSkillExcavate a Common Relic!
Common RelicSpecialSkillExcavate a Common Relic!
Common RelicSpecialSkillExcavate a Common Relic!
Common, Rare...SpecialSkillSort your draw pile by rarity!
Deflate CurrencySpecialPower2 (1)All your gold Pay decrease by 50%.
DiscardSpecialSkillDiscard the played card.
DiscardSpecialSkillDiscard the played card.
DiscardSpecialSkillDiscard the played card.
DiscardSpecialSkillDiscard the played card.
DiscardSpecialSkillDiscard the played card.
DiscardSpecialSkillDiscard the played card.
DiscardSpecialSkillDiscard the played card.
DiscardSpecialSkillDiscard the played card.
DiscardSpecialSkillDiscard the played card.
DiscardSpecialSkillDiscard the played card.
Essence of MidasSpecialPower1Ethereal. (not Ethereal.) All your cards gold scaling effects increases by 50%.
ExhaustSpecialSkillExhaust the played card.
ExhaustSpecialSkillExhaust the played card.
ExhaustSpecialSkillExhaust the played card.
ExhaustSpecialSkillExhaust the played card.
ExhaustSpecialSkillExhaust the played card.
ExhaustSpecialSkillExhaust the played card.
ExhaustSpecialSkillExhaust the played card.
ExhaustSpecialSkillExhaust the played card.
ExhaustSpecialSkillExhaust the played card.
ExhaustSpecialSkillExhaust the played card.
Fire DrakeSpecialAttack1 Deal 2 damage 2 (3) times. Can be upgraded any number of times.
Gold ExplosionSpecialAttack3Pay 6 of your Gold. Deal 40 (50) damage.
Gold InfuseSpecialPower0Pay 5 of your Gold. Gain Strength and Dexterity equal to 420 of your gold.
Gold PushSpecialAttack2Pay 5 of your Gold. Deal damage equal to 420 of your gold.Draw a card.
Golden RiverSpecialPower3Pay 12 (9) of your Gold. Gain energy equal to 420 of your gold per turn.
Golden StatueSpecialSkill2Pay 5 of your Gold. Gain Block equal to 420 of your gold.Draw a card.
Great DefendSpecialSkill1Gain 13 (17) Block.
Great PowerSpecialPower0Gain 1 (2) Strength and 1 (2) Dexterity.
Great StrikeSpecialAttack1Deal 16 (21) damage.
Harden GoldSpecialSkill0Gain 0 Block. Block equals 1.0% of your gold.
Ice DrakeSpecialPower1 Gain 3 (4) Plated Armor.Can be upgraded any number of times.
KeepSpecialSkillPay 25 to keep your card.
KeepSpecialSkillPay 25 to keep your card.
KeepSpecialSkillPay 25 to keep your card.
KeepSpecialSkillPay 25 to keep your card.
KeepSpecialSkillPay 25 to keep your card.
KeepSpecialSkillPay 25 to keep your card.
KeepSpecialSkillPay 25 to keep your card.
KeepSpecialSkillPay 25 to keep your card.
KeepSpecialSkillPay 25 to keep your card.
KeepSpecialSkillPay 25 to keep your card.
Latest, first...SpecialSkillSort your draw pile by when it was acquired!
Midas DefendSpecialSkill1Pay 3 of your Gold. Gain Block equal to 420 of your gold.
Midas MurderSpecialAttack5Pay 20 of your Gold. Deal damage equal to 420 of your gold.
Midas StrikeSpecialAttack1Pay 3 of your Gold. Deal damage equal to 420 of your gold.
Piles of GoldSpecialSkill3Pay 6 of your Gold. Gain 32 (40) Block.
Poison DrakeSpecialSkill1 Apply 3 (4) Poison. Can be upgraded any number of times.
Pot of GoldSpecialSkillUnplayable. When drawn, exhaust this card and gain 6 (10) Gold.
Rare RelicSpecialSkillExcavate a Rare Relic!
Rare RelicSpecialSkillExcavate a Rare Relic!
Rare RelicSpecialSkillExcavate a Rare Relic!
Rare RelicSpecialSkillExcavate a Rare Relic!
Rare RelicSpecialSkillExcavate a Rare Relic!
Rare RelicSpecialSkillExcavate a Rare Relic!
Rare RelicSpecialSkillExcavate a Rare Relic!
Rare RelicSpecialSkillExcavate a Rare Relic!
Rare RelicSpecialSkillExcavate a Rare Relic!
Rare RelicSpecialSkillExcavate a Rare Relic!
Sell StocksSpecialSkillXPay 2 of your Gold. Gain Block equal to 420 of your gold X times.
Shop RelicSpecialSkillPay 50 Gold to excavate a Shop Relic!
Shop RelicSpecialSkillPay 50 Gold to excavate a Shop Relic!
Shop RelicSpecialSkillPay 50 Gold to excavate a Shop Relic!
Shop RelicSpecialSkillPay 50 Gold to excavate a Shop Relic!
Shop RelicSpecialSkillPay 50 Gold to excavate a Shop Relic!
Shop RelicSpecialSkillPay 50 Gold to excavate a Shop Relic!
Shop RelicSpecialSkillPay 50 Gold to excavate a Shop Relic!
Shop RelicSpecialSkillPay 50 Gold to excavate a Shop Relic!
Shop RelicSpecialSkillPay 50 Gold to excavate a Shop Relic!
Shop RelicSpecialSkillPay 50 Gold to excavate a Shop Relic!
Solidify AssetsSpecialSkill4Pay 8 (4) of your Gold. Gain Block equal to 420 of your gold.Reduce this card's cost by 1 this combat.
Uncommon RelicSpecialSkillExcavate an Uncommon Relic!
Uncommon RelicSpecialSkillExcavate an Uncommon Relic!
Uncommon RelicSpecialSkillExcavate an Uncommon Relic!
Uncommon RelicSpecialSkillExcavate an Uncommon Relic!
Uncommon RelicSpecialSkillExcavate an Uncommon Relic!
Uncommon RelicSpecialSkillExcavate an Uncommon Relic!
Uncommon RelicSpecialSkillExcavate an Uncommon Relic!
Uncommon RelicSpecialSkillExcavate an Uncommon Relic!
Uncommon RelicSpecialSkillExcavate an Uncommon Relic!
Uncommon RelicSpecialSkillExcavate an Uncommon Relic!
Azathoth's CurseSpecialCurseUnplayable. There is no escape from this Curse. At the end of your turn, lose 3 HP.
Cthulhu's CurseSpecialCurseUnplayable. There is no escape from this Curse. At the end of your turn, gain 2 Vulnerable.
Nyarlathotep's CurseSpecialCurseUnplayable. There is no escape from this Curse. At the end of your turn, gain 2 Weak.

Hug You Relics relics

NameImageTierPoolDescriptionFlavor
Adamantine ShirtCommonWhenever you become Frail, gain 1Dexterity.Extremely lightweight.
AntibioticsCommonWhenever you draw a Status or Curse card, upgrade a random card in your hand.Eat as many as you can, as quick as possible, for best effect.
Blue PackCommonUpon pickup, get 3Blue card rewards.A blue package. It seems to have a defect.
Blue ThreadCommonShops have an additional relic and potion for sale.Boat! Boot! Boat!
Boxing GlovesCommonWhenever you apply Vulnerable, apply 1 additional Vulnerable.You could knock out someones tooth with this one!
Carved StoneCommonPurpleIf you do not play any Attacks during your turn, enter Calm when you end your turn....where's the carve?
Chaotic CoreCommonBlueReplaces FrozenCore. At the end of your turn, trigger the passive of all your Orbs and Channel a random Orb.Metallic!
Chemical YCommonReplaces ChemicalX. Cost X cards are played for free.Metallic!
Chemical ZCommonReplaces ChemicalY. Cost X cards are played for free and their effects are increased by 2.Metallic!
Circular DiscCommonWhenever you lose health during combat, upgrade a random card in your draw or discard pile.Huh.
Crystal OrbCommonWhenever you rest, you get to see some potential upcoming cards, relics, and combats.You see yourself, staring back.
Cultist RobesCommonReplaces CultistHeadpiece. At the start of combat, play a copy of a random Power in your deck.Metallic!
Dušan's ManuscriptCommonAt the start of your third turn each combat deal damage equal to your deck size to all enemies.Huh.
Electronics...?CommonAt the end of your turn you may reshuffle your discard pile into your draw pile.Huh.
Fantastical PrismCommonReplaces PrismaticShard. Unobtainable relics and cards are now obtainable. Cards and relics rarity no longer has any impact.Metallic!
Floor PlansCommonGreenAt the start of combat, gain 3Blur.Plans for the floor, duh.
Glass ShardCommonRedAt the start of combat, apply 2Vulnerable to a random enemy.Sharp!
Grain of SandCommonAt the start of turn 3, gain 2Dexterity.Perhaps picked up from a nearby beach?
Green PackCommonUpon pickup, get 3Green card rewards.A green package. It is silent.
Grim BloodCommonRedReplaces BlackBlood. At the start of your turn, if you did not take any damage since your last turn, heal 3 HP. At the end of combat, heal to full HP.Metallic!
HammockCommonWhenever you smith, heal 8% of your max health.Boat! Boot! Boat!
Hatched Molten EggCommonReplaces MoltenEgg. Upon pickup, add FireDrake to your deck. Whenever you add an Attack into your deck, Upgrade it and FireDrake.The hot egg has hatched!
MaypoleCommonIf you do not play any Skills during your turn, draw an additional 2 cards next turn.Dance around it!
Medal of ValorCommonAt the start of turn 3, gain 2Strength.Awarded for valor on the battlefield.
N'loth's ToyCommonReplaces N'loth'sGift. Whenever you play a Rare card, gain [E] .A fun gift!
Odd BassCommonWhenever you shuffle your deck, draw 2 cards.Nothing odd about it!
One with the WaterCommonReplaces HolyWater. At the start of combat, add 3upgradedMiracles to your hand.Metallic!
Ornate TattooCommonPurpleYou only need 8Mantra to enter Divinity.Very ornate.
Parrot CageCommonReplaces EmptyCage. At the start of your turn, play one of the cards deleted with EmptyCage at random.Metallic!
Piece of RailCommonWhenever you apply Weak, apply 1 additional Weak.Piece of rail? Odd!
Purple PackCommonUpon pickup, get 3Purple card rewards.A purple package. You watch it.
Red PackCommonUpon pickup, get 3Red card rewards.A red package. It is clad in iron.
Ring of the WyvernCommonGreenReplaces RingoftheSerpent. At the start of your turn, draw cards until your hand is full.Metallic!
SawbladeCommonRedWhenever you gain Strength, gain 1Dexterity.Huh.
Seal of DévanosCommonIf you do not have any Power cards left, draw an additional card each turn.Who was that guy again?
Singed ReceiptCommonWhenever you become Weakened, gain 1Strength.Wow, who burnt the receipt?
SolarisCommonReplaces ShimmeringWisp. Gain [E] [E] at the start of your turn.The wisp was caught, and transformed into a powerful surge of energy. It is speaking to you.
Steering WheelCommonYour first 2 turns you gain twice the amount of Block.Boat! Boot! Boat!
Strange Dining SetCommonReplaces StrangeSpoon. Whenever you play a card that exhausts, choose whether it will instead discard.Metallic!
Striped CapCommonWhenever you would draw only 1 card, draw an additional card.Boat! Boot! Boat!
Tuning InstrumentCommonBlueAt the start of turn 3, gain 2Focus.Allows you to tune.
Washing ClothCommonWhenever you exhaust a card, upgrade a random card in your hand.Huh.
Wooden PendulumCommonSwitch between having 1 additional Strength and 1 additional Dexterity every turn.It looks plastic. But isn't. It's literally wooden.
Wooden StoolCommonUpon pickup, choose between three great cards to add to your deck.Boat! Boot! Boat!
AxleUncommonBlueYou gain Dexterity equal to your Focus.An odd mechanical part. You have never seen anything like it. Dummy.
Bag of HoldingUncommonDraw an additional card per turn during Elite and Boss combats.If you put another Bag of Holding into it, they explode.
Beige PurseUncommonGreenWhenever you create shivs, create an additional shiv.For all your... daggers.
Boat!UncommonAssembled from Anchor,HornCleat, and Captain'sWheel. Start each combat with 12Metallicize.Boat! Boat! Boat!
Broken FishUncommonReplaces CeramicFish. Upon pickup, gain 7Gold for every card in your deck.It's been shattered. ...why?
Broken Maw BankUncommonReplaces MawBank. At the start of combat, deal damage equal to 2 times the number of floors climbed with this relic before your next rest.It's been shattered. ...why?
Broken ToothUncommonReplaces BoxingGloves. Whenever you apply Vulnerable, apply 99 additional Vulnerable.bam
Chestnut LogsUncommonWhenever you become Vulnerable, gain 1Strength and 1Dexterity.Nice log!
CigaretteUncommonWhenever you rest, upgrade a random card in your deck of the lowest possible rarity.Take a drag of it!
Disco LightUncommonAt the end of your turn, deal 12 damage to all Minions.Shining bright like a diamond.
Dried FrogUncommonGreenPoisoned enemies are Weakened.Be careful not to lick it!
Dropbear CarcassUncommonFor each Curse in your deck, start each combat with 1 additional Dexterity.It looks plastic.
Druidic TreeUncommonReplaces SacredBark. Potion effects are tripled.It looks plastic. But isn't. I swear.
ExcavatorUncommonReplaces Shovel. You can excavate for relics of any chosen rarity at a campsite.Boat! Boot! Boat!
Feeding FrenzyUncommonReplaces Nloth'sHungryFace. Dealing Fatal damage increases your max HP by 9. Defeating any enemy gives you 1Strength. Every turn you don't attack, don't deal damage, or an enemy doesn't die, you lose 10,5 or 2 HP respectively.You're a monster.
Golden RingUncommonYou can never take more damage in a single hit than the amount of cards in your deck.Not the One Ring, but at least a ring.
HandkerchiefUncommonYour Innate and bottled cards Retain.Always good to keep handy.
Hatched Toxic EggUncommonReplaces ToxicEgg. Upon pickup, add PoisonDrake to your deck. Whenever you add an Skill into your deck, Upgrade it and PoisonDrake.The toxic egg has hatched!
HydraulicsUncommonBlueYou gain Strength equal to your Focus.Magical and mystical...!
Indian MothUncommonThe first Attack you play each combat is free.Very moth.
Landlord's DeedUncommonReplaces TinyHouse. Upon pickup, obtain 2 potions. Gain 100Gold. Raise your Max HP by 10. Obtain 2 cards. Upgrade 2 random cards.Metallic!
Maximum Hard DriveUncommonBlueReplaces Inserter. You start with 8 orb slots, and can have up to 16 slots total.Boat! Boot! Boat!
MeatballsUncommonEnemies in normal combats have 20% less health.Boat! Boot! Boat!
Mirkwood FlaskUncommonPotions with effects greater than 1 have their effects increased by 1.Probably crafted by druids.
Monkey BarsUncommonWhile your HP is above 50%, you have 2 additional Dexterity.Coming soon: Chimpanzee Pubs
Pair of BootsUncommonReplaces Boot. Whenever you would deal less than 10 unblocked attack damage, increase that damage to 10.Boat! Boot! Boat!
Pair of Snecko EyesUncommonReplaces SneckoEye. Start each combat Confused. Whenever you play a card, discard and redraw your entire hand.Damn, this confusion is confusing!
PillowUncommonYour innate and bottled cards are played for free from your hand at the start of battle.Boat! Boot! Boat!
Playing CardsUncommonAt the end of your turn any random exhausted card is played, if possible. You start each combat with 2exhaustedDazed.You're holding a royal straight flush!
Potted PlantUncommonAll chests and bosses have an additional card reward.Boat! Boot! Boat!
Purple CapeUncommonAt the start of turn 5, gain 2Strength and Dexterity.Fab!
Red StarUncommonReplaces Hammer. Cards cost become 1 when you draw them.Metallic!
Rugged GuitarUncommonThe first Skill you play each combat is free.Very guitar.
SaxophoneUncommonThe next boss has 25% less health.Tooot!
ShoehornUncommonWhenever you add an Uncommon card to your deck, upgrade it.Boat! Boot! Boat!
SickleUncommonPurpleYou deal 20% additional damage in Wrath....where's the hammer?
Sneaky SoulUncommonReplaces GremlinVisage. The next time you are killed in non-boss combat, instead escape without rewards.You're a Gremlin now.
Spirit ManureUncommonReplaces SpiritPoop. At the end of your turn, exhaust all Curses in your hand and gain [E] [E] next turn for each Curse exhausted.Damn, this poop is pooping!
Suspicious SapUncommonGreenPoisoned enemies are Vulnerable.Painful to the touch.
Thick BrewUncommonRedAny Burns you gain become Wounds, any Wounds you gain become Slimes and any Slimes you gain become Dazed.An odd, thick brew.
Threatening FiddleUncommonRedWhenever you exhaust a Status card, a random enemy takes 6 damage....how, exactly, is the fiddle threatening you?
TrainwreckUncommonReplaces PieceofRail. Whenever you apply Weak, apply 99 additional Weak.bom
Transparent CloakUncommonAt the start of turn 4, become Intangible.It's hard to keep track of it.
Wax DecorationUncommonWhenever you play a Power, draw a card.Looks like wax!
White WineUncommonThe first Power you play each combat is free.White.
Artisan BodyRareReplaces OrnateTattoo. You only need 6Mantra to enter Divinity.Wow
Bee in a JarRareYour Attacks that do not break enemy Block instead heal you, until you have full HP.Don't let the bee out!
Black GlovesRareEnemies can't have Artifact.These are real slick.
CobblestoneRareWhenever you create a card, create an additional copy of that card.Build!
Coin MintRareReplaces OldCoin. Whenever you climb a floor, you gain a 3% interest on your Gold.That's an odd flavor for a coin!
CookbookRareGreenYou apply 2Poison to enemies damaged by Shivs.It's filled with really really bad recipes!
Esoteric OozeRareReplaces Ectoplasm. Gain [E] at the start of your turn. Gold becomes 1 Max HP per 12Gold. Spending Gold at the merchant instead drains your HP at a rate of 1 HP per 5Gold.Metallic!
Fortune CookieRarePurpleYou start combat with 6Mantra."There is great misfortune in a phallic-like Spire during your near future."
Fully Automated Hand CrossbowRareGreenReplaces WristBlade. Attacks that cost 0 deals double damage. Attacks that exhaust draws a card.Boat! Boot! Boat!
Gasoline EngineRareBlueThe first Orb you Channel each turn is Channeled twice.Don't use with Petrol.
Golden BellRareReplaces CallingBell. Upon pickup, obtain all relics that replace your current relics.Metallic!
Hatched Frozen EggRareReplaces FrozenEgg. Upon pickup, add IceDrake to your deck. Whenever you add a Power into your deck, Upgrade it and IceDrake.The cold egg has hatched!
Horrors UnleashedRareReplaces Necronomicon. The first Attack,Skill and Power you play each turn is played twice. Upon pickup, gain threehorribleCurses.Metallic!
Infinity SphereRareReplaces Astrolabe. Upon pickup, choose and Transform any number of cards in your deck, then Upgrade them.InfinitySphere
Lucky CloverRareUpon pickup, obtain any card.This relic broke on Frosts stream.
Mark of DecayRareReplaces MarkoftheBloom.Healing damages you instead. Your damage is dealt as Poison.Metallic!
Medicine HatRareIf you would die, pay 250 gold to heal to 5% of your Max HP instead.It has medicine in it!
Neow's WrathRareReplaces Neow'sLament. Enemies in your next combat has 1 HP. YourHPissetto1.Scary! Hopefully Neow's not angry at you.
Otherworldly PortalRareUpon pickup, you are instantly transported to an odd dimension. There, you can fight enemies for better and better relics.Uh-oh! Don't go in there!
PetrolRareWhenever an attack deals Fatal damage, its damage is increased by 1 permanently.We're cooking with gas!
Plague MaskRareReplaces FaceMask. Gain [E] at the start of your turn. Cards you draw with cost 2 instead become free.Wow
SaffronRareIf at the start of your turn your full hand costs twice your total energy, double your energy.Pairs well with certain baked goods and salmon.
Silver SightRareYour Attacks that cost 2 or more only deal half damage. They apply half of their base damage as Mark, and then make enemies lose HP equal to their Mark.Looking through it, you see your enemies... or perhaps a fly on the glass.
Slam Poetry BookRareRedWhenever you lose HP, deal damage to a random enemy equal to the amount of times you've lost HP this combat.The poems are good, but read annoyingly.
SnorkelRareWhen you have unused energy at the end of your turn, random cards in your deck with costs up to your unused energy costs 0 until they are played.Great, another snorkel.
Tax Collector IDRareReplaces MembershipCard. Collect cards from shops for free! 75% discount on everything else!Metallic!
Golden RelicSpecialA relic turned into solid gold. Upon pickup, gain 60-250Gold.Another relic, no longer recognizable, have been turned to gold.
A PeanutBossGain [E] at the start of your turn. You suffer twice as many stacks of Vulnerable,Frail and Weak.Wait, aren't you allergic?
Amulet of MidasBossTurn all current and future relics and potions into Gold. Your cards start to transform as well, unless you sacrifice Gold to protect them.A horrible curse.
AnkhBossGain [E] at the start of your turn. Upon pickup, obtain a Pride and a ClumsyCurse.You almost stumbled on it.
Changeling SkinBossEvery three turns, choose a Form to enter.It shifts in your hands.
DuskslateBossReplaces StoneCalendar. At the end of your turn, deal 1 damage to all enemies. This damage increases by 1 at the start of your turn, but is halved at the end of combat.There is something ominous about this slab.
Elvira's CharmBossAll combats become Elite combats.She's dangerous.
Engraved Chain LinksBossReplaces VelvetChoker. All cards are free. You can only play 4 cards per turn.Metallic!
Face MaskBossGain [E] at the start of your turn. Cards you draw with cost 2 instead has cost 3.Must have for all virus-related incidents.
Favorite MugBossYour Energy is doubled at the end of your turn. You do not recharge your Energy other than at the start of battle.It's your favorite!
Flying KiteBossGreenReplaces HoveringKite. Whenever you discard a card, gain [E] .Boat! Boot! Boat!
HammerBossCards you draw with cost 2 instead has cost 1.Must have for all zombie virus-related incidents.
Iron TabletBossEvery 2 turns, gain [E] [E] .Ironic! Wait, no.
Majestic SunflowerBossReplaces HappyFlower. Every 3 turns, gain [E] [E] [E] [E] [E] .Wow! When the sun is highest in the sky...
Metal HeadBossGain [E] at the start of your turn. Enemies start with 3Metallicize.Metallic!
Nuclear GeneratorBossBlueReplaces NuclearBattery. At the start of your turn, Channel a Plasma.Boat! Boot! Boat!
Resealed BoxBossReplaces PandorasBox. Upon pickup, remove 3 cards from your deck.Metallic!
Rites of PainBossRedReplaces MarkofPain. At the start of combat, shuffle 3Wounds,Slimed and Dazed into your draw pile. Gain [E] whenever you draw a status card.Boat! Boot! Boat!
Runic BlindfoldBossReplaces RunicDome. Gain [E] [E] and draw 1 additional card at the start of your turn. Enemy intent and health, card cost and text, your draw pile, discard pile and energy is hidden.Metallic!
Runic SphereBossRedReplaces RunicCube. Whenever you lose HP, gain [E] and draw a card.Boat! Boot! Boat!
Runic TombBossReplaces RunicPyramid. At the end of your turn, choose what cards you discard. Next turn, gain energy equal to the amount of cards discarded.Tomb???
Shimmering WispBossNo effect until you catch it.The wisp slips out of your hand just as you are about to catch it!
ShrinkifierBossWhenever you die, instead halve your Max HP.Turns you smaller and smaller! Very convenient.
Swollen BeetleBossGain [E] at the start of your turn. At the end of combat, you lose 1 Max HP.Ugh, why is it so big?
Temporal HiccupBossAt the start of every turn, everything behaves as if it is the beginning of the combat. The TemporalHiccup is causing ExtremelyUnexpected results!Uh oh. What is happening?
The PrimefrostBossUpon pickup, lose all your relics. Gain that many plus two new random relics.22
Treasure HoardBossReplaces TinyChest. Every ? room has a chest instead.There's treasure everywhere! How strange!
Trickster's CharmBossReplaces Omamori. Upon pickup, return any curse removed with Omamori to your deck. Gain [E] [E] at the start of your turn.Wait, this didn't protect you from curses at all!
Violent LocustBossPurpleReplaces VioletLotus. Gain [E] whenever you enter Wrath, and [E] [E] [E] whenever you enter Divinity. You deal 25% more damage while in Wrath or Divinity.Boat! Boot! Boat!
Vortex ManipulatorBossCards that Exhaust when played, don't. Cards that do not Exhaust when played, do.Everything changes around you!
CameraShopGain [E] [E] at the start of your turn. Draw 2 less cards at the start of your turn.It inverts the images? Must be broken.
Cheese PlatterShopAt the start of your turn, you gain 1Dexterity, and all enemies gain 1Strength and heal 1 HP.Cheese!
Collector's FolderShopIf you would add an Upgraded card to your deck, gain 75Gold.get dem cards
Drinking GlassShopAt the start of combat, gain 3Strength. Your cards target enemies randomly.Boat! Boot! Boat!
Flux MechanismShopProvides a random, positive effect every turn.Boat! Boot! Boat!
Foldable ThroneShopAt the start of combat, all enemies lose 1Strength.Metallic!
Green Lamp ShadeShopAt the start of turn 3 each combat, choose an Exhausted card and return it to your hand.Metallic!
Hideous PaintingShopThe first time each turn you play a card you have already played this turn, return it to your hand.Its much better than anything you could have painted!
Library CardShopAt the start of combat, choose whether to sort your draw pile by name, cost, rarity, or have it shuffled.This one actually doesn't belong to you. The name on it is Cany 0udance.
Measuring TapeShopThe first card you play each turn that cost 0 is played 2 times.What measures do you hold!
Mouse TrapShopBosses start with 15% less HP.Huh!
PadlockShopAt the start of combat, gain 1Strength if you have the Ruby key, 1Dexterity if you have the Sapphire key, and 1Artifact if you have the Emerald key.Boat! Boot! Boat!
Salt CrystalsShopPowers are played twice, but add a Void to your draw pile.Real flavor!
Sinister LocketShopReplaces BlackStar. Elites now drop 3 relics when defeated.It looks plastic. But isn't. Unless that would be the most sinister?
Spire ColaShopDuring your next 6 combats, gain [E] at the start of your turn.Refreshing!
Teal RoseShopWhen you play a Skill,Power and Attack in the same turn, exhaust your hand.Must have for all zombie flower-related happidents.

Hug You Relics keywords

NameDescription
Multiword KeywordMake sure the first element in the NAMES is the same as your PROPER_NAME. The rest should use _ to replace spaces and be entirely lowercase. In card text, you'll use the underscore versions.
This is displayed in the tooltip.This is displayed in the tooltip. Note, spaces are not allowed in NAMES. Also, they should be entirely lowercase. For multi-word keywords, see the next one.