Name | Image | Rarity | Type | Cost | Description |
---|
3, 2, 1, X, n/a... | | Special | Skill | | Sort your draw pile by cost! |
??? | | Special | Skill | | Don't use the Library Card this combat! |
??? | | Special | Skill | | Don't use the Library Card this combat! |
??? | | Special | Skill | | Don't use the Library Card this combat! |
??? | | Special | Skill | | Don't use the Library Card this combat! |
??? | | Special | Skill | | Don't use the Library Card this combat! |
??? | | Special | Skill | | Don't use the Library Card this combat! |
??? | | Special | Skill | | Don't use the Library Card this combat! |
??? | | Special | Skill | | Don't use the Library Card this combat! |
??? | | Special | Skill | | Don't use the Library Card this combat! |
??? | | Special | Skill | | Don't use the Library Card this combat! |
A, B, C... | | Special | Skill | | Sort your draw pile alphabetically! |
Apathy | | Special | Skill | | Do nothing. |
Apathy | | Special | Skill | | Do nothing. |
Apathy | | Special | Skill | | Do nothing. |
Apathy | | Special | Skill | | Do nothing. |
Apathy | | Special | Skill | | Do nothing. |
Apathy | | Special | Skill | | Do nothing. |
Apathy | | Special | Skill | | Do nothing. |
Apathy | | Special | Skill | | Do nothing. |
Apathy | | Special | Skill | | Do nothing. |
Apathy | | Special | Skill | | Do nothing. |
Bless | | Special | Skill | 0 | Gain [E] ([E]). Draw a (!M!) card(s). Exhaust. |
Boss Relic | | Special | Skill | | Pay 250 Gold to excavate a Boss Relic, but become Cursed in the process... |
Boss Relic | | Special | Skill | | Pay 250 Gold to excavate a Boss Relic, but become Cursed in the process... |
Boss Relic | | Special | Skill | | Pay 250 Gold to excavate a Boss Relic, but become Cursed in the process... |
Boss Relic | | Special | Skill | | Pay 250 Gold to excavate a Boss Relic, but become Cursed in the process... |
Boss Relic | | Special | Skill | | Pay 250 Gold to excavate a Boss Relic, but become Cursed in the process... |
Boss Relic | | Special | Skill | | Pay 250 Gold to excavate a Boss Relic, but become Cursed in the process... |
Boss Relic | | Special | Skill | | Pay 250 Gold to excavate a Boss Relic, but become Cursed in the process... |
Boss Relic | | Special | Skill | | Pay 250 Gold to excavate a Boss Relic, but become Cursed in the process... |
Boss Relic | | Special | Skill | | Pay 250 Gold to excavate a Boss Relic, but become Cursed in the process... |
Boss Relic | | Special | Skill | | Pay 250 Gold to excavate a Boss Relic, but become Cursed in the process... |
Buyback | | Special | Attack | X | Pay 2 of your Gold. Deal damage equal to 420 of your gold X times. |
Chaos | | Special | Skill | | Shuffle your discard pile into your draw pile. |
Chaos | | Special | Skill | | Shuffle your discard pile into your draw pile. |
Chaos | | Special | Skill | | Shuffle your discard pile into your draw pile. |
Chaos | | Special | Skill | | Shuffle your discard pile into your draw pile. |
Chaos | | Special | Skill | | Shuffle your discard pile into your draw pile. |
Chaos | | Special | Skill | | Shuffle your discard pile into your draw pile. |
Chaos | | Special | Skill | | Shuffle your discard pile into your draw pile. |
Chaos | | Special | Skill | | Shuffle your discard pile into your draw pile. |
Chaos | | Special | Skill | | Shuffle your discard pile into your draw pile. |
Chaos | | Special | Skill | | Shuffle your discard pile into your draw pile. |
Coin Toss | | Special | Attack | 0 | Deal damage equal to 420 of your gold. |
Common Relic | | Special | Skill | | Excavate a Common Relic! |
Common Relic | | Special | Skill | | Excavate a Common Relic! |
Common Relic | | Special | Skill | | Excavate a Common Relic! |
Common Relic | | Special | Skill | | Excavate a Common Relic! |
Common Relic | | Special | Skill | | Excavate a Common Relic! |
Common Relic | | Special | Skill | | Excavate a Common Relic! |
Common Relic | | Special | Skill | | Excavate a Common Relic! |
Common Relic | | Special | Skill | | Excavate a Common Relic! |
Common Relic | | Special | Skill | | Excavate a Common Relic! |
Common Relic | | Special | Skill | | Excavate a Common Relic! |
Common, Rare... | | Special | Skill | | Sort your draw pile by rarity! |
Deflate Currency | | Special | Power | 2 (1) | All your gold Pay decrease by 50%. |
Discard | | Special | Skill | | Discard the played card. |
Discard | | Special | Skill | | Discard the played card. |
Discard | | Special | Skill | | Discard the played card. |
Discard | | Special | Skill | | Discard the played card. |
Discard | | Special | Skill | | Discard the played card. |
Discard | | Special | Skill | | Discard the played card. |
Discard | | Special | Skill | | Discard the played card. |
Discard | | Special | Skill | | Discard the played card. |
Discard | | Special | Skill | | Discard the played card. |
Discard | | Special | Skill | | Discard the played card. |
Essence of Midas | | Special | Power | 1 | Ethereal. (not Ethereal.) All your cards gold scaling effects increases by 50%. |
Exhaust | | Special | Skill | | Exhaust the played card. |
Exhaust | | Special | Skill | | Exhaust the played card. |
Exhaust | | Special | Skill | | Exhaust the played card. |
Exhaust | | Special | Skill | | Exhaust the played card. |
Exhaust | | Special | Skill | | Exhaust the played card. |
Exhaust | | Special | Skill | | Exhaust the played card. |
Exhaust | | Special | Skill | | Exhaust the played card. |
Exhaust | | Special | Skill | | Exhaust the played card. |
Exhaust | | Special | Skill | | Exhaust the played card. |
Exhaust | | Special | Skill | | Exhaust the played card. |
Fire Drake | | Special | Attack | 1 | Deal 2 damage 2 (3) times. Can be upgraded any number of times. |
Gold Explosion | | Special | Attack | 3 | Pay 6 of your Gold. Deal 40 (50) damage. |
Gold Infuse | | Special | Power | 0 | Pay 5 of your Gold. Gain Strength and Dexterity equal to 420 of your gold. |
Gold Push | | Special | Attack | 2 | Pay 5 of your Gold. Deal damage equal to 420 of your gold.Draw a card. |
Golden River | | Special | Power | 3 | Pay 12 (9) of your Gold. Gain energy equal to 420 of your gold per turn. |
Golden Statue | | Special | Skill | 2 | Pay 5 of your Gold. Gain Block equal to 420 of your gold.Draw a card. |
Great Defend | | Special | Skill | 1 | Gain 13 (17) Block. |
Great Power | | Special | Power | 0 | Gain 1 (2) Strength and 1 (2) Dexterity. |
Great Strike | | Special | Attack | 1 | Deal 16 (21) damage. |
Harden Gold | | Special | Skill | 0 | Gain 0 Block. Block equals 1.0% of your gold. |
Ice Drake | | Special | Power | 1 | Gain 3 (4) Plated Armor.Can be upgraded any number of times. |
Keep | | Special | Skill | | Pay 25 to keep your card. |
Keep | | Special | Skill | | Pay 25 to keep your card. |
Keep | | Special | Skill | | Pay 25 to keep your card. |
Keep | | Special | Skill | | Pay 25 to keep your card. |
Keep | | Special | Skill | | Pay 25 to keep your card. |
Keep | | Special | Skill | | Pay 25 to keep your card. |
Keep | | Special | Skill | | Pay 25 to keep your card. |
Keep | | Special | Skill | | Pay 25 to keep your card. |
Keep | | Special | Skill | | Pay 25 to keep your card. |
Keep | | Special | Skill | | Pay 25 to keep your card. |
Latest, first... | | Special | Skill | | Sort your draw pile by when it was acquired! |
Midas Defend | | Special | Skill | 1 | Pay 3 of your Gold. Gain Block equal to 420 of your gold. |
Midas Murder | | Special | Attack | 5 | Pay 20 of your Gold. Deal damage equal to 420 of your gold. |
Midas Strike | | Special | Attack | 1 | Pay 3 of your Gold. Deal damage equal to 420 of your gold. |
Piles of Gold | | Special | Skill | 3 | Pay 6 of your Gold. Gain 32 (40) Block. |
Poison Drake | | Special | Skill | 1 | Apply 3 (4) Poison. Can be upgraded any number of times. |
Pot of Gold | | Special | Skill | | Unplayable. When drawn, exhaust this card and gain 6 (10) Gold. |
Rare Relic | | Special | Skill | | Excavate a Rare Relic! |
Rare Relic | | Special | Skill | | Excavate a Rare Relic! |
Rare Relic | | Special | Skill | | Excavate a Rare Relic! |
Rare Relic | | Special | Skill | | Excavate a Rare Relic! |
Rare Relic | | Special | Skill | | Excavate a Rare Relic! |
Rare Relic | | Special | Skill | | Excavate a Rare Relic! |
Rare Relic | | Special | Skill | | Excavate a Rare Relic! |
Rare Relic | | Special | Skill | | Excavate a Rare Relic! |
Rare Relic | | Special | Skill | | Excavate a Rare Relic! |
Rare Relic | | Special | Skill | | Excavate a Rare Relic! |
Sell Stocks | | Special | Skill | X | Pay 2 of your Gold. Gain Block equal to 420 of your gold X times. |
Shop Relic | | Special | Skill | | Pay 50 Gold to excavate a Shop Relic! |
Shop Relic | | Special | Skill | | Pay 50 Gold to excavate a Shop Relic! |
Shop Relic | | Special | Skill | | Pay 50 Gold to excavate a Shop Relic! |
Shop Relic | | Special | Skill | | Pay 50 Gold to excavate a Shop Relic! |
Shop Relic | | Special | Skill | | Pay 50 Gold to excavate a Shop Relic! |
Shop Relic | | Special | Skill | | Pay 50 Gold to excavate a Shop Relic! |
Shop Relic | | Special | Skill | | Pay 50 Gold to excavate a Shop Relic! |
Shop Relic | | Special | Skill | | Pay 50 Gold to excavate a Shop Relic! |
Shop Relic | | Special | Skill | | Pay 50 Gold to excavate a Shop Relic! |
Shop Relic | | Special | Skill | | Pay 50 Gold to excavate a Shop Relic! |
Solidify Assets | | Special | Skill | 4 | Pay 8 (4) of your Gold. Gain Block equal to 420 of your gold.Reduce this card's cost by 1 this combat. |
Uncommon Relic | | Special | Skill | | Excavate an Uncommon Relic! |
Uncommon Relic | | Special | Skill | | Excavate an Uncommon Relic! |
Uncommon Relic | | Special | Skill | | Excavate an Uncommon Relic! |
Uncommon Relic | | Special | Skill | | Excavate an Uncommon Relic! |
Uncommon Relic | | Special | Skill | | Excavate an Uncommon Relic! |
Uncommon Relic | | Special | Skill | | Excavate an Uncommon Relic! |
Uncommon Relic | | Special | Skill | | Excavate an Uncommon Relic! |
Uncommon Relic | | Special | Skill | | Excavate an Uncommon Relic! |
Uncommon Relic | | Special | Skill | | Excavate an Uncommon Relic! |
Uncommon Relic | | Special | Skill | | Excavate an Uncommon Relic! |
Azathoth's Curse | | Special | Curse | | Unplayable. There is no escape from this Curse. At the end of your turn, lose 3 HP. |
Cthulhu's Curse | | Special | Curse | | Unplayable. There is no escape from this Curse. At the end of your turn, gain 2 Vulnerable. |
Nyarlathotep's Curse | | Special | Curse | | Unplayable. There is no escape from this Curse. At the end of your turn, gain 2 Weak. |
Name | Image | Tier | Pool | Description | Flavor |
---|
Adamantine Shirt | | Common | | Whenever you become Frail, gain 1Dexterity. | Extremely lightweight. |
Antibiotics | | Common | | Whenever you draw a Status or Curse card, upgrade a random card in your hand. | Eat as many as you can, as quick as possible, for best effect. |
Blue Pack | | Common | | Upon pickup, get 3Blue card rewards. | A blue package. It seems to have a defect. |
Blue Thread | | Common | | Shops have an additional relic and potion for sale. | Boat! Boot! Boat! |
Boxing Gloves | | Common | | Whenever you apply Vulnerable, apply 1 additional Vulnerable. | You could knock out someones tooth with this one! |
Carved Stone | | Common | Purple | If you do not play any Attacks during your turn, enter Calm when you end your turn. | ...where's the carve? |
Chaotic Core | | Common | Blue | Replaces FrozenCore. At the end of your turn, trigger the passive of all your Orbs and Channel a random Orb. | Metallic! |
Chemical Y | | Common | | Replaces ChemicalX. Cost X cards are played for free. | Metallic! |
Chemical Z | | Common | | Replaces ChemicalY. Cost X cards are played for free and their effects are increased by 2. | Metallic! |
Circular Disc | | Common | | Whenever you lose health during combat, upgrade a random card in your draw or discard pile. | Huh. |
Crystal Orb | | Common | | Whenever you rest, you get to see some potential upcoming cards, relics, and combats. | You see yourself, staring back. |
Cultist Robes | | Common | | Replaces CultistHeadpiece. At the start of combat, play a copy of a random Power in your deck. | Metallic! |
Dušan's Manuscript | | Common | | At the start of your third turn each combat deal damage equal to your deck size to all enemies. | Huh. |
Electronics...? | | Common | | At the end of your turn you may reshuffle your discard pile into your draw pile. | Huh. |
Fantastical Prism | | Common | | Replaces PrismaticShard. Unobtainable relics and cards are now obtainable. Cards and relics rarity no longer has any impact. | Metallic! |
Floor Plans | | Common | Green | At the start of combat, gain 3Blur. | Plans for the floor, duh. |
Glass Shard | | Common | Red | At the start of combat, apply 2Vulnerable to a random enemy. | Sharp! |
Grain of Sand | | Common | | At the start of turn 3, gain 2Dexterity. | Perhaps picked up from a nearby beach? |
Green Pack | | Common | | Upon pickup, get 3Green card rewards. | A green package. It is silent. |
Grim Blood | | Common | Red | Replaces BlackBlood. At the start of your turn, if you did not take any damage since your last turn, heal 3 HP. At the end of combat, heal to full HP. | Metallic! |
Hammock | | Common | | Whenever you smith, heal 8% of your max health. | Boat! Boot! Boat! |
Hatched Molten Egg | | Common | | Replaces MoltenEgg. Upon pickup, add FireDrake to your deck. Whenever you add an Attack into your deck, Upgrade it and FireDrake. | The hot egg has hatched! |
Maypole | | Common | | If you do not play any Skills during your turn, draw an additional 2 cards next turn. | Dance around it! |
Medal of Valor | | Common | | At the start of turn 3, gain 2Strength. | Awarded for valor on the battlefield. |
N'loth's Toy | | Common | | Replaces N'loth'sGift. Whenever you play a Rare card, gain [E] . | A fun gift! |
Odd Bass | | Common | | Whenever you shuffle your deck, draw 2 cards. | Nothing odd about it! |
One with the Water | | Common | | Replaces HolyWater. At the start of combat, add 3upgradedMiracles to your hand. | Metallic! |
Ornate Tattoo | | Common | Purple | You only need 8Mantra to enter Divinity. | Very ornate. |
Parrot Cage | | Common | | Replaces EmptyCage. At the start of your turn, play one of the cards deleted with EmptyCage at random. | Metallic! |
Piece of Rail | | Common | | Whenever you apply Weak, apply 1 additional Weak. | Piece of rail? Odd! |
Purple Pack | | Common | | Upon pickup, get 3Purple card rewards. | A purple package. You watch it. |
Red Pack | | Common | | Upon pickup, get 3Red card rewards. | A red package. It is clad in iron. |
Ring of the Wyvern | | Common | Green | Replaces RingoftheSerpent. At the start of your turn, draw cards until your hand is full. | Metallic! |
Sawblade | | Common | Red | Whenever you gain Strength, gain 1Dexterity. | Huh. |
Seal of Dévanos | | Common | | If you do not have any Power cards left, draw an additional card each turn. | Who was that guy again? |
Singed Receipt | | Common | | Whenever you become Weakened, gain 1Strength. | Wow, who burnt the receipt? |
Solaris | | Common | | Replaces ShimmeringWisp. Gain [E] [E] at the start of your turn. | The wisp was caught, and transformed into a powerful surge of energy. It is speaking to you. |
Steering Wheel | | Common | | Your first 2 turns you gain twice the amount of Block. | Boat! Boot! Boat! |
Strange Dining Set | | Common | | Replaces StrangeSpoon. Whenever you play a card that exhausts, choose whether it will instead discard. | Metallic! |
Striped Cap | | Common | | Whenever you would draw only 1 card, draw an additional card. | Boat! Boot! Boat! |
Tuning Instrument | | Common | Blue | At the start of turn 3, gain 2Focus. | Allows you to tune. |
Washing Cloth | | Common | | Whenever you exhaust a card, upgrade a random card in your hand. | Huh. |
Wooden Pendulum | | Common | | Switch between having 1 additional Strength and 1 additional Dexterity every turn. | It looks plastic. But isn't. It's literally wooden. |
Wooden Stool | | Common | | Upon pickup, choose between three great cards to add to your deck. | Boat! Boot! Boat! |
Axle | | Uncommon | Blue | You gain Dexterity equal to your Focus. | An odd mechanical part. You have never seen anything like it. Dummy. |
Bag of Holding | | Uncommon | | Draw an additional card per turn during Elite and Boss combats. | If you put another Bag of Holding into it, they explode. |
Beige Purse | | Uncommon | Green | Whenever you create shivs, create an additional shiv. | For all your... daggers. |
Boat! | | Uncommon | | Assembled from Anchor,HornCleat, and Captain'sWheel. Start each combat with 12Metallicize. | Boat! Boat! Boat! |
Broken Fish | | Uncommon | | Replaces CeramicFish. Upon pickup, gain 7Gold for every card in your deck. | It's been shattered. ...why? |
Broken Maw Bank | | Uncommon | | Replaces MawBank. At the start of combat, deal damage equal to 2 times the number of floors climbed with this relic before your next rest. | It's been shattered. ...why? |
Broken Tooth | | Uncommon | | Replaces BoxingGloves. Whenever you apply Vulnerable, apply 99 additional Vulnerable. | bam |
Chestnut Logs | | Uncommon | | Whenever you become Vulnerable, gain 1Strength and 1Dexterity. | Nice log! |
Cigarette | | Uncommon | | Whenever you rest, upgrade a random card in your deck of the lowest possible rarity. | Take a drag of it! |
Disco Light | | Uncommon | | At the end of your turn, deal 12 damage to all Minions. | Shining bright like a diamond. |
Dried Frog | | Uncommon | Green | Poisoned enemies are Weakened. | Be careful not to lick it! |
Dropbear Carcass | | Uncommon | | For each Curse in your deck, start each combat with 1 additional Dexterity. | It looks plastic. |
Druidic Tree | | Uncommon | | Replaces SacredBark. Potion effects are tripled. | It looks plastic. But isn't. I swear. |
Excavator | | Uncommon | | Replaces Shovel. You can excavate for relics of any chosen rarity at a campsite. | Boat! Boot! Boat! |
Feeding Frenzy | | Uncommon | | Replaces Nloth'sHungryFace. Dealing Fatal damage increases your max HP by 9. Defeating any enemy gives you 1Strength. Every turn you don't attack, don't deal damage, or an enemy doesn't die, you lose 10,5 or 2 HP respectively. | You're a monster. |
Golden Ring | | Uncommon | | You can never take more damage in a single hit than the amount of cards in your deck. | Not the One Ring, but at least a ring. |
Handkerchief | | Uncommon | | Your Innate and bottled cards Retain. | Always good to keep handy. |
Hatched Toxic Egg | | Uncommon | | Replaces ToxicEgg. Upon pickup, add PoisonDrake to your deck. Whenever you add an Skill into your deck, Upgrade it and PoisonDrake. | The toxic egg has hatched! |
Hydraulics | | Uncommon | Blue | You gain Strength equal to your Focus. | Magical and mystical...! |
Indian Moth | | Uncommon | | The first Attack you play each combat is free. | Very moth. |
Landlord's Deed | | Uncommon | | Replaces TinyHouse. Upon pickup, obtain 2 potions. Gain 100Gold. Raise your Max HP by 10. Obtain 2 cards. Upgrade 2 random cards. | Metallic! |
Maximum Hard Drive | | Uncommon | Blue | Replaces Inserter. You start with 8 orb slots, and can have up to 16 slots total. | Boat! Boot! Boat! |
Meatballs | | Uncommon | | Enemies in normal combats have 20% less health. | Boat! Boot! Boat! |
Mirkwood Flask | | Uncommon | | Potions with effects greater than 1 have their effects increased by 1. | Probably crafted by druids. |
Monkey Bars | | Uncommon | | While your HP is above 50%, you have 2 additional Dexterity. | Coming soon: Chimpanzee Pubs |
Pair of Boots | | Uncommon | | Replaces Boot. Whenever you would deal less than 10 unblocked attack damage, increase that damage to 10. | Boat! Boot! Boat! |
Pair of Snecko Eyes | | Uncommon | | Replaces SneckoEye. Start each combat Confused. Whenever you play a card, discard and redraw your entire hand. | Damn, this confusion is confusing! |
Pillow | | Uncommon | | Your innate and bottled cards are played for free from your hand at the start of battle. | Boat! Boot! Boat! |
Playing Cards | | Uncommon | | At the end of your turn any random exhausted card is played, if possible. You start each combat with 2exhaustedDazed. | You're holding a royal straight flush! |
Potted Plant | | Uncommon | | All chests and bosses have an additional card reward. | Boat! Boot! Boat! |
Purple Cape | | Uncommon | | At the start of turn 5, gain 2Strength and Dexterity. | Fab! |
Red Star | | Uncommon | | Replaces Hammer. Cards cost become 1 when you draw them. | Metallic! |
Rugged Guitar | | Uncommon | | The first Skill you play each combat is free. | Very guitar. |
Saxophone | | Uncommon | | The next boss has 25% less health. | Tooot! |
Shoehorn | | Uncommon | | Whenever you add an Uncommon card to your deck, upgrade it. | Boat! Boot! Boat! |
Sickle | | Uncommon | Purple | You deal 20% additional damage in Wrath. | ...where's the hammer? |
Sneaky Soul | | Uncommon | | Replaces GremlinVisage. The next time you are killed in non-boss combat, instead escape without rewards. | You're a Gremlin now. |
Spirit Manure | | Uncommon | | Replaces SpiritPoop. At the end of your turn, exhaust all Curses in your hand and gain [E] [E] next turn for each Curse exhausted. | Damn, this poop is pooping! |
Suspicious Sap | | Uncommon | Green | Poisoned enemies are Vulnerable. | Painful to the touch. |
Thick Brew | | Uncommon | Red | Any Burns you gain become Wounds, any Wounds you gain become Slimes and any Slimes you gain become Dazed. | An odd, thick brew. |
Threatening Fiddle | | Uncommon | Red | Whenever you exhaust a Status card, a random enemy takes 6 damage. | ...how, exactly, is the fiddle threatening you? |
Trainwreck | | Uncommon | | Replaces PieceofRail. Whenever you apply Weak, apply 99 additional Weak. | bom |
Transparent Cloak | | Uncommon | | At the start of turn 4, become Intangible. | It's hard to keep track of it. |
Wax Decoration | | Uncommon | | Whenever you play a Power, draw a card. | Looks like wax! |
White Wine | | Uncommon | | The first Power you play each combat is free. | White. |
Artisan Body | | Rare | | Replaces OrnateTattoo. You only need 6Mantra to enter Divinity. | Wow |
Bee in a Jar | | Rare | | Your Attacks that do not break enemy Block instead heal you, until you have full HP. | Don't let the bee out! |
Black Gloves | | Rare | | Enemies can't have Artifact. | These are real slick. |
Cobblestone | | Rare | | Whenever you create a card, create an additional copy of that card. | Build! |
Coin Mint | | Rare | | Replaces OldCoin. Whenever you climb a floor, you gain a 3% interest on your Gold. | That's an odd flavor for a coin! |
Cookbook | | Rare | Green | You apply 2Poison to enemies damaged by Shivs. | It's filled with really really bad recipes! |
Esoteric Ooze | | Rare | | Replaces Ectoplasm. Gain [E] at the start of your turn. Gold becomes 1 Max HP per 12Gold. Spending Gold at the merchant instead drains your HP at a rate of 1 HP per 5Gold. | Metallic! |
Fortune Cookie | | Rare | Purple | You start combat with 6Mantra. | "There is great misfortune in a phallic-like Spire during your near future." |
Fully Automated Hand Crossbow | | Rare | Green | Replaces WristBlade. Attacks that cost 0 deals double damage. Attacks that exhaust draws a card. | Boat! Boot! Boat! |
Gasoline Engine | | Rare | Blue | The first Orb you Channel each turn is Channeled twice. | Don't use with Petrol. |
Golden Bell | | Rare | | Replaces CallingBell. Upon pickup, obtain all relics that replace your current relics. | Metallic! |
Hatched Frozen Egg | | Rare | | Replaces FrozenEgg. Upon pickup, add IceDrake to your deck. Whenever you add a Power into your deck, Upgrade it and IceDrake. | The cold egg has hatched! |
Horrors Unleashed | | Rare | | Replaces Necronomicon. The first Attack,Skill and Power you play each turn is played twice. Upon pickup, gain threehorribleCurses. | Metallic! |
Infinity Sphere | | Rare | | Replaces Astrolabe. Upon pickup, choose and Transform any number of cards in your deck, then Upgrade them. | InfinitySphere |
Lucky Clover | | Rare | | Upon pickup, obtain any card. | This relic broke on Frosts stream. |
Mark of Decay | | Rare | | Replaces MarkoftheBloom.Healing damages you instead. Your damage is dealt as Poison. | Metallic! |
Medicine Hat | | Rare | | If you would die, pay 250 gold to heal to 5% of your Max HP instead. | It has medicine in it! |
Neow's Wrath | | Rare | | Replaces Neow'sLament. Enemies in your next combat has 1 HP. YourHPissetto1. | Scary! Hopefully Neow's not angry at you. |
Otherworldly Portal | | Rare | | Upon pickup, you are instantly transported to an odd dimension. There, you can fight enemies for better and better relics. | Uh-oh! Don't go in there! |
Petrol | | Rare | | Whenever an attack deals Fatal damage, its damage is increased by 1 permanently. | We're cooking with gas! |
Plague Mask | | Rare | | Replaces FaceMask. Gain [E] at the start of your turn. Cards you draw with cost 2 instead become free. | Wow |
Saffron | | Rare | | If at the start of your turn your full hand costs twice your total energy, double your energy. | Pairs well with certain baked goods and salmon. |
Silver Sight | | Rare | | Your Attacks that cost 2 or more only deal half damage. They apply half of their base damage as Mark, and then make enemies lose HP equal to their Mark. | Looking through it, you see your enemies... or perhaps a fly on the glass. |
Slam Poetry Book | | Rare | Red | Whenever you lose HP, deal damage to a random enemy equal to the amount of times you've lost HP this combat. | The poems are good, but read annoyingly. |
Snorkel | | Rare | | When you have unused energy at the end of your turn, random cards in your deck with costs up to your unused energy costs 0 until they are played. | Great, another snorkel. |
Tax Collector ID | | Rare | | Replaces MembershipCard. Collect cards from shops for free! 75% discount on everything else! | Metallic! |
Golden Relic | | Special | | A relic turned into solid gold. Upon pickup, gain 60-250Gold. | Another relic, no longer recognizable, have been turned to gold. |
A Peanut | | Boss | | Gain [E] at the start of your turn. You suffer twice as many stacks of Vulnerable,Frail and Weak. | Wait, aren't you allergic? |
Amulet of Midas | | Boss | | Turn all current and future relics and potions into Gold. Your cards start to transform as well, unless you sacrifice Gold to protect them. | A horrible curse. |
Ankh | | Boss | | Gain [E] at the start of your turn. Upon pickup, obtain a Pride and a ClumsyCurse. | You almost stumbled on it. |
Changeling Skin | | Boss | | Every three turns, choose a Form to enter. | It shifts in your hands. |
Duskslate | | Boss | | Replaces StoneCalendar. At the end of your turn, deal 1 damage to all enemies. This damage increases by 1 at the start of your turn, but is halved at the end of combat. | There is something ominous about this slab. |
Elvira's Charm | | Boss | | All combats become Elite combats. | She's dangerous. |
Engraved Chain Links | | Boss | | Replaces VelvetChoker. All cards are free. You can only play 4 cards per turn. | Metallic! |
Face Mask | | Boss | | Gain [E] at the start of your turn. Cards you draw with cost 2 instead has cost 3. | Must have for all virus-related incidents. |
Favorite Mug | | Boss | | Your Energy is doubled at the end of your turn. You do not recharge your Energy other than at the start of battle. | It's your favorite! |
Flying Kite | | Boss | Green | Replaces HoveringKite. Whenever you discard a card, gain [E] . | Boat! Boot! Boat! |
Hammer | | Boss | | Cards you draw with cost 2 instead has cost 1. | Must have for all zombie virus-related incidents. |
Iron Tablet | | Boss | | Every 2 turns, gain [E] [E] . | Ironic! Wait, no. |
Majestic Sunflower | | Boss | | Replaces HappyFlower. Every 3 turns, gain [E] [E] [E] [E] [E] . | Wow! When the sun is highest in the sky... |
Metal Head | | Boss | | Gain [E] at the start of your turn. Enemies start with 3Metallicize. | Metallic! |
Nuclear Generator | | Boss | Blue | Replaces NuclearBattery. At the start of your turn, Channel a Plasma. | Boat! Boot! Boat! |
Resealed Box | | Boss | | Replaces PandorasBox. Upon pickup, remove 3 cards from your deck. | Metallic! |
Rites of Pain | | Boss | Red | Replaces MarkofPain. At the start of combat, shuffle 3Wounds,Slimed and Dazed into your draw pile. Gain [E] whenever you draw a status card. | Boat! Boot! Boat! |
Runic Blindfold | | Boss | | Replaces RunicDome. Gain [E] [E] and draw 1 additional card at the start of your turn. Enemy intent and health, card cost and text, your draw pile, discard pile and energy is hidden. | Metallic! |
Runic Sphere | | Boss | Red | Replaces RunicCube. Whenever you lose HP, gain [E] and draw a card. | Boat! Boot! Boat! |
Runic Tomb | | Boss | | Replaces RunicPyramid. At the end of your turn, choose what cards you discard. Next turn, gain energy equal to the amount of cards discarded. | Tomb??? |
Shimmering Wisp | | Boss | | No effect until you catch it. | The wisp slips out of your hand just as you are about to catch it! |
Shrinkifier | | Boss | | Whenever you die, instead halve your Max HP. | Turns you smaller and smaller! Very convenient. |
Swollen Beetle | | Boss | | Gain [E] at the start of your turn. At the end of combat, you lose 1 Max HP. | Ugh, why is it so big? |
Temporal Hiccup | | Boss | | At the start of every turn, everything behaves as if it is the beginning of the combat. The TemporalHiccup is causing ExtremelyUnexpected results! | Uh oh. What is happening? |
The Primefrost | | Boss | | Upon pickup, lose all your relics. Gain that many plus two new random relics. | 22 |
Treasure Hoard | | Boss | | Replaces TinyChest. Every ? room has a chest instead. | There's treasure everywhere! How strange! |
Trickster's Charm | | Boss | | Replaces Omamori. Upon pickup, return any curse removed with Omamori to your deck. Gain [E] [E] at the start of your turn. | Wait, this didn't protect you from curses at all! |
Violent Locust | | Boss | Purple | Replaces VioletLotus. Gain [E] whenever you enter Wrath, and [E] [E] [E] whenever you enter Divinity. You deal 25% more damage while in Wrath or Divinity. | Boat! Boot! Boat! |
Vortex Manipulator | | Boss | | Cards that Exhaust when played, don't. Cards that do not Exhaust when played, do. | Everything changes around you! |
Camera | | Shop | | Gain [E] [E] at the start of your turn. Draw 2 less cards at the start of your turn. | It inverts the images? Must be broken. |
Cheese Platter | | Shop | | At the start of your turn, you gain 1Dexterity, and all enemies gain 1Strength and heal 1 HP. | Cheese! |
Collector's Folder | | Shop | | If you would add an Upgraded card to your deck, gain 75Gold. | get dem cards |
Drinking Glass | | Shop | | At the start of combat, gain 3Strength. Your cards target enemies randomly. | Boat! Boot! Boat! |
Flux Mechanism | | Shop | | Provides a random, positive effect every turn. | Boat! Boot! Boat! |
Foldable Throne | | Shop | | At the start of combat, all enemies lose 1Strength. | Metallic! |
Green Lamp Shade | | Shop | | At the start of turn 3 each combat, choose an Exhausted card and return it to your hand. | Metallic! |
Hideous Painting | | Shop | | The first time each turn you play a card you have already played this turn, return it to your hand. | Its much better than anything you could have painted! |
Library Card | | Shop | | At the start of combat, choose whether to sort your draw pile by name, cost, rarity, or have it shuffled. | This one actually doesn't belong to you. The name on it is Cany 0udance. |
Measuring Tape | | Shop | | The first card you play each turn that cost 0 is played 2 times. | What measures do you hold! |
Mouse Trap | | Shop | | Bosses start with 15% less HP. | Huh! |
Padlock | | Shop | | At the start of combat, gain 1Strength if you have the Ruby key, 1Dexterity if you have the Sapphire key, and 1Artifact if you have the Emerald key. | Boat! Boot! Boat! |
Salt Crystals | | Shop | | Powers are played twice, but add a Void to your draw pile. | Real flavor! |
Sinister Locket | | Shop | | Replaces BlackStar. Elites now drop 3 relics when defeated. | It looks plastic. But isn't. Unless that would be the most sinister? |
Spire Cola | | Shop | | During your next 6 combats, gain [E] at the start of your turn. | Refreshing! |
Teal Rose | | Shop | | When you play a Skill,Power and Attack in the same turn, exhaust your hand. | Must have for all zombie flower-related happidents. |